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Eclipse Engine (BioWare)

9 games in the catalog

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The Eclipse Engine succeeded the Odyssey Engine and, among other things, supported PhysX hardware acceleration. It was used to produce Dragon Age: Origins (2009) and its expansion pack Awakening (2010). Origins was released with a toolset to allow the players to run their own adventure modules on the Eclipse Engine. An upgraded version of the Eclipse Engine, internally known as the Lycium Engine, was used to produce Dragon Age II (2011).

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Games(9)