
Brothers in Arms: Road to Hill 30
2005

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Unlike most other, action-oriented Armored Core titles, this installment is a strategy game. The player has no direct control of the mech in the action but can customize the mech as always, implementing additionally an AI that will fight on its own. The role of the player is to customize the mech and train the AI on training arenas. The "Extreme Battle" international release of the game included additional combat scenarios.
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