Bird Week

IGDB0.0/10PlaylogsSimulatorReleased: Jun 3, 1986Lenar

Your log

You haven’t logged this yet.

Platform

Track PC, console, etc. separately — one log per platform.

Status

Progress

Progress and score are optional — status alone is enough to add this to your library.

Score (0–10)

Optional. Your score is part of your log, not a public review.

Only you see this.

About This Game

The player plays as a bird and can either play the normal game or the single level practice game. The player must feed butterflies to the baby birds so that they can grow big and eventually leave the nest. It is suggested that they eventually become the "new mother birds" that take care of their offspring in the subsequent levels. Finishing all 999 levels of Bird Week actually results in the beginning of an endless loop instead that ends when the players loses all of his lives. Each level represents a season in the ecosystem of a bird. The game starts out in early spring. As the virtual year progresses, the season evolves into summer and eventually into autumn. After autumn, the game repeats itself by portraying the following spring. If the proper amount of butterflies are not fed to the babies, then the babies end up starving to death. The player will automatically lose a life if any of the baby birds die. In addition to this, the player also loses a life when a predator catches the player trying to deliver butterflies to whose baby.

Trailers & Gameplay

Open on YouTube

Screenshots

Game Info

Developer
Lenar
Publisher
Toshiba EMI
Release Date
Jun 3, 1986
Platforms
  • famicomFamily Computer
IGDB
0.0/10
Playlogs
No ratings yet

Genre

Simulator

Themes

Action

Quick Actions

Review

Releases

  • Family ComputerJun 03, 1986

Supported Languages

AudioSubtitlesInterface
  • Japanese:

Player perspectives

  • Side view

Links

Reviews

0 reviews

No public reviews yet. Be the first to share your thoughts.

Publish a review while logging