Blockout

IGDB0.0/10PlaylogsPuzzleReleased: Oct 1, 1989Logical Design Works

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About This Game

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

Time to beat

Hastily
5m
Normally
30m
Completely
1h

Trailers & Gameplay

Open on YouTube

Screenshots

Game Info

Release Date
Oct 1, 1989
Platforms
  • SegaSega Mega Drive/Genesis
  • AmigaAmiga
  • Apple IIGS
  • ArcadeArcade
  • LynxAtari Lynx
  • DOSDOS
  • browserWeb browser
  • C64Commodore C64/128/MAX
  • Mac
  • PC-8800 Series
  • NESNintendo Entertainment System
  • Atari-STAtari ST/STE
IGDB
0.0/10
Playlogs
No ratings yet

Genre

Puzzle

Themes

Action

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Releases

  • Sega Mega Drive/GenesisSep 11, 1991
  • AmigaOct 1989
  • Apple IIGS1989
  • ArcadeOct 1989
  • Atari Lynx1991
  • DOS1989
  • Web browserJan 15, 2021
  • Commodore C64/128/MAX1989
  • MacOct 1989
  • PC-8800 SeriesJan 18, 1991
  • Nintendo Entertainment System1990
  • Atari ST/STE

Player perspectives

  • First person

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