Coded Soul: Uketsugareshi Idea

IGDB0.0/10PlaylogsHack and slash/Beat 'em upReleased: Feb 7, 2008Gaia

Your log

You haven’t logged this yet.

Platform

Track PC, console, etc. separately — one log per platform.

Status

Progress

Progress and score are optional — status alone is enough to add this to your library.

Score (0–10)

Optional. Your score is part of your log, not a public review.

Only you see this.

About This Game

A sequel to 2007 action role-playing "Folklore". An army has been conducting research into Monolith Gate, the door to the world of ‘Idea’. That door is controlled by Gale, a young boy who gives Jay, a soldier special power to travel to the other side to save his girlfriend, May. The special power grants the ability to control monsters by sucking up their souls.

An army has been conducting research into Monolith Gate, the door to the world of ‘Idea’. That door is controlled by Gale, a young boy who gives Jay, a soldier special power to travel to the other side to save his girlfriend, May. The special power grants the ability to control monsters by sucking up their souls. Once you've defeated a foe, you can make them into your ally for use during future battles. You can take up to two monsters with you on your treks into Idea, selecting from eventually over 100 beasts.

Trailers & Gameplay

Open on YouTube

Screenshots

Game Info

Developer
Gaia
Release Date
Feb 7, 2008
Platforms
  • PSPlayStation Portable
IGDB
0.0/10
Playlogs
No ratings yet

Genre

Hack and slash/Beat 'em upRole-playing (RPG)

Themes

Action

Quick Actions

Review

Releases

  • PlayStation PortableFeb 07, 2008

Player perspectives

  • Third person

Links

Reviews

0 reviews

No public reviews yet. Be the first to share your thoughts.

Publish a review while logging