Dune II: The Building of a Dynasty

IGDB0.0/10PlaylogsStrategyReleased: Dec 1, 1992Westwood Studios

Your log

You haven’t logged this yet.

Platform

Track PC, console, etc. separately — one log per platform.

Status

Progress

Progress and score are optional — status alone is enough to add this to your library.

Score (0–10)

Optional. Your score is part of your log, not a public review.

Only you see this.

About This Game

Dune II is often considered the first mainstream modern real-time strategy game and established many conventions of the genre. Even though set in Frank Herbert's famous Dune universe, the game is only loosely connected to the plot of any of the books or the films based from them. Controlling either of the three Houses, the player must fight a number of battles against the other Houses. In the early levels, the goal is simply to earn a certain number of credits, while in the later missions, all enemies must be destroyed. The single resource in the game is the Spice, which must be collected by harvesters. The spice is converted to credits in a refinery, which are then spent to construct additional buildings and units. There are two terrain types: buildings can only be constructed on stone, while the Spice is only found on sand. However, units moving on sand attract the large sandworms of Dune, who are virtually indestructible and can swallow even large units whole. As levels progress, new and more advanced buildings and units are made available, including structures like a radar station, a repair facility or defense turrets and, for units, various ground troops, light vehicles and tanks. Each House can construct one unique special unit, and, after building a palace improvement, can unleash a unique palace effect.

The Emperor has proposed a challenge, to each of the houses: "The House that produces the most spice will control Dune. There are no set territories, and no rules of engagement." Vast armies have arrived. Now, three Houses fight for control of Dune; The Noble Atreides, The Insidious Ordos, The Evil Harkonnen.

Trailers & Gameplay

Open on YouTube

Screenshots

Game Info

Publisher
Virgin Games
Release Date
Dec 1, 1992
Platforms
  • AmigaAmiga
  • DOSDOS
  • AcornAcorn Archimedes
  • SegaSega Mega Drive/Genesis
IGDB
0.0/10
Playlogs
No ratings yet

Genre

StrategyReal Time Strategy (RTS)

Themes

Science fiction

Quick Actions

Review

Releases

  • Amiga1993
  • DOSDec 1992
  • Acorn Archimedes1995
  • Sega Mega Drive/Genesis

Player perspectives

  • Bird view / Isometric

Links

Reviews

0 reviews

No public reviews yet. Be the first to share your thoughts.

Publish a review while logging