Glitch

IGDB0.0/10PlaylogsPlatformTiny Speck

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About This Game

Glitch was a casual, 2D browser-based game featuring a strong multiplayer component. It deliberately steered away from combat mechanics, instead focusing on collaborative crafting and gathering activities. Players were prompted to complete quests and perform various activities that would change the persistent world. Players were invited to expand upon the world, shaping its growth through various activities such as growing plants and trees and cooking food items. Glitch was officially launched on September 27, 2011, but reverted to beta status on November 30, 2011, citing accessibility and depth issues. Glitch was officially shut down on December 9, 2012.

Trailers & Gameplay

Open source video
https://www.youtube.com/watch?v=b6O5QXj6n18

Screenshots

Game Info

Developer
Tiny Speck
Publisher
Release Date
Platforms
  • browserWeb browser
IGDB
0.0/10
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Genre

Platform

Themes

Fantasy

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Releases

  • Web browserSep 27, 2011

Player perspectives

  • Side view

Game engine

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