
Inside
2016
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Hair boy is a video game for the Amstrad CPC 464, strongly inspired by Meat Boy (2008), created by Edmund McMillen. It is a platform game where the objective is to jump and rebound in the map, to achieve each map objective. Originally the video game was developed for the CPCRetroDev 2016 contest.
The protagonist of the video game is known as Hair Boy, because of his long blond hair. Hair Boy is all day playing with his sword, imagining himself as a medieval knight in search of adventure. The problem is that he loses his sword frequently, each time in more inaccessible places. Thanks to his aerodynamic hair, Hair Boy is capable to jump and get to those places, but it is not precisely an easy task...
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