IFSCL: A Code Lyoko Fangame

IGDB0.0/10PlaylogsSimulatorImmudelki

Your log

You haven’t logged this yet.

Platform

Track PC, console, etc. separately — one log per platform.

Status

Progress

Progress and score are optional — status alone is enough to add this to your library.

Score (0–10)

Optional. Your log score counts toward the Playlogs rating.

2000 left

Only you see this.

Reviews unlock after release. You can still save a private log now.

About This Game

The IFSCL is an unofficial game of the animated show Code Lyoko, professionally made by a passionate french fan for more than a decade and still in production. First and foremost, it's an interactive reproduction of the interface of the supercomputer that the nerd of the group, Jeremy, uses in an abandonned factory to send his friends in a dangerous virtual world, Lyoko. This is also 3D adventure game that happens within the 'real' world of the series. It has two main modes: "Custom Game" and "Story Mode". Custom Game is a sandbox that allows the player to change several settings about the game to create their own experience while Story Mode follows a completely new unique story separated into different chapters.

Trailers & Gameplay

Open source video
https://www.youtube.com/watch?v=u3z6Kkh6HT8

Screenshots

Game Info

Developer
Immudelki
Publisher
Release Date
Platforms
  • PC (Microsoft Windows)
  • LinuxLinux
  • Mac
IGDB
0.0/10
Playlogs
No ratings yet

Genre

Simulator

Themes

SandboxMysteryScience fiction

Quick Actions

Locked

Reviews unlock after release.

Releases

  • PC (Microsoft Windows)Apr 13, 2010
  • Linux
  • Mac

Supported Languages

AudioSubtitlesInterface
  • English:
  • French:
  • Italian:
  • Polish:
  • Spanish (Spain):

Player perspectives

  • Third person
  • First person
  • Text

Game engine

Links

Reviews

Reviews unlock after release.