Intelligent Destruction

IGDB0.0/10PlaylogsStrategyReleased: Apr 11, 2008Zachtronics Industries

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About This Game

Intelligent Destruction was coded in 48 hours by Zach Barth for the RPI GameJam competition which ended on April 11, 2008 and is a two player hot-seat game played locally on one computer. It is based on a board game that he was working on called Infinitron. Research units and then* build them* to capture cities to gain points (gained at the beginning of your turn) and increase your unit cap. Researching and building units costs points. When you capture a city, you can create and shape the terrain around the city, but only once. Begin your turn with one of your units on the enemy capital to win the game.

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Game Info

Release Date
Apr 11, 2008
Platforms
  • PC (Microsoft Windows)
IGDB
0.0/10
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No ratings yet

Genre

StrategyIndieCard & Board GamePoint-and-click

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Releases

  • PC (Microsoft Windows)Apr 11, 2008

Player perspectives

  • Bird view / Isometric

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