
Max Payne 2: The Fall of Max Payne
2003
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In the year 2944 humanity is still at war with the Tiglaary and a strange anomaly named Kreed gives the scientists riddles they can't solve. Some religious groups believe the Kreed is a higher being and many of them try to enter it. One day they finally succeed and under the command of Teofrast Rumi, a high ranking officer, a ship full of fanatics makes his way into the anomaly. As a soldier of the legion, you and your colleagues aboard the spaceship Aspero are sent after him.
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