Limit Theory

IGDB0.0/10PlaylogsRole-playing (RPG)Coming soonProcedural Reality

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About This Game

An open-world, procedural space simulation game. A kickstarter game funded in 2012 that was canceled in 2018. The game was being made in a custom engine built using C, Lua and OpenGL.

Trailers & Gameplay

Open source video
https://www.youtube.com/watch?v=hNU02rDSSvI

Screenshots

Game Info

Publisher
Release Date
Coming soon
Platforms
  • LinuxLinux
  • Mac
  • PC (Microsoft Windows)
IGDB
0.0/10
Playlogs
No ratings yet

Genre

Role-playing (RPG)SimulatorStrategyIndie

Themes

SandboxOpen worldScience fiction

Quick Actions

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Reviews unlock after release.

Releases

  • LinuxTBD
  • MacTBD
  • PC (Microsoft Windows)TBD

Player perspectives

  • Third person
  • First person
  • Bird view / Isometric

Game engine

Links

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