Mario Kart 64

IGDB8.1/10PlaylogsRacingReleased: Dec 14, 1996Nintendo Entertainment Analysis & Development

Your log

You haven’t logged this yet.

Platform

Track PC, console, etc. separately — one log per platform.

Status

Progress

Progress and score are optional — status alone is enough to add this to your library.

Score (0–10)

Optional. Your score is part of your log, not a public review.

Only you see this.

About This Game

Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.

Events Featured In (2)

Dai-8-kai Shoshinkai Soft Tenshikai / Nintendo 64 Spaceworld '96

22 November 1996 at 09:00

11/22/1996, 12:00:44 AM

Dai-7-kai Shoshinkai Soft Tenshikai / Famicom Space World '95

22 November 1995 at 09:00

11/22/1995, 12:00:10 AM

Trailers & Gameplay

Open on YouTube

Screenshots

Game Info

Publisher
NintendoiQue
Release Date
Dec 14, 1996
Platforms
  • WiiWii
  • N64Nintendo 64
  • Wii UWii U
IGDB
8.1/101 ratings
Playlogs
No ratings yet

Genre

Racing

Themes

KidsPartyAction

Quick Actions

Review

Releases

  • WiiTBD
  • Nintendo 64Dec 25, 2003
  • Wii UJan 22, 2016

Supported Languages

AudioSubtitlesInterface
  • English:
  • Chinese (Simplified):
  • Japanese:

Player perspectives

  • Third person

Multiplayer

  • Offline multiplayer (4)
  • Split-screen

Links

Reviews

0 reviews

No public reviews yet. Be the first to share your thoughts.

Publish a review while logging