Mike Edwards' Realm of Impossibility

IGDB0.0/10PlaylogsReleased: Aug 1, 1984Logical Design Works

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About This Game

Is a platform game in which the protagonist has to fight the titular monsters, snakes, spiders, and an array of other creatures in order to survive. The success of the original release "Zombies" prompted Don Daglow to acquire the rights for EA. Minor changes were made to the game, new levels were added, and a new soundtrack was added, written by Dave Warhol. Officially renamed "Mike Edwards' Realm of Impossibility", it was released not long after the original BRAM release, with the box cover touting "Deluxe Edition of The Classic Game Zombies". The game was part of the "third wave" of titles introduced by Electronic Arts after its founding in 1982.

The dungeons the hero must traverse make use of visual effects, similar to those found in M. C. Escher's work, to create physically impossible scenarios. These structures serve as a basis for puzzles which must be solved in-between the fighting in order to proceed. The game features a total of 13 dungeons with 129 different rooms. A cooperative mode with another player is also included.

Trailers & Gameplay

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Game Info

Release Date
Aug 1, 1984
Platforms
  • AtariAtari 8-bit
  • Apple II
  • C64Commodore C64/128/MAX
  • ZXSZX Spectrum
IGDB
0.0/10
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Genre

Themes

ActionHorror

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Releases

  • Atari 8-bit1984
  • Apple IIDec 1986
  • Commodore C64/128/MAX1984
  • ZX Spectrum1985

Supported Languages

AudioSubtitlesInterface
  • English:

Player perspectives

  • Bird view / Isometric

Multiplayer

  • Offline multiplayer (2)

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