Mindwheel

IGDB0.0/10PlaylogsAdventureReleased: Mar 1, 1985Synapse Software Corporation

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About This Game

An electronic novel where the protagonist must dive into the minds of four deceased powerful figures in order to save the world from destruction.

In a dystopian future on the brink of collapse, Arch-Senator Hay-Seuss Pederson faces an enraged mob protesting outside the Palace of Post-Technological Studies. As society teeters on the edge of disaster, Pederson is summoned to the White House, where President Helen Honda and her advisors debate last-ditch efforts to save civilization. Pederson proposes using the Virgil Device, a controversial neuro-electronic propulsion experiment, as humanity’s final hope. Dr. Virgil, a renowned scientist and poet, is called upon to prepare the device for an urgent experiment. The next morning, an unnamed protagonist arrives for the mission, experiencing eerie visions and a sense of foreboding. Virgil explains the objective: the protagonist must travel through the minds of four powerful historical figures to retrieve The Wheel of Wisdom, an ancient artifact said to hold the key to humanity’s survival. The journey will culminate in an encounter with The Cave Master, the prehistoric being responsible for civilization’s earliest innovations. As the experiment begins, surreal images hint at the trials ahead, and the Mindwheel starts to turn.

Time to beat

Normally
4h

Trailers & Gameplay

Open on YouTube

Screenshots

Game Info

Release Date
Mar 1, 1985
Platforms
  • Apple II
  • AtariAtari 8-bit
  • C64Commodore C64/128/MAX
  • DOSDOS
  • Atari-STAtari ST/STE
IGDB
0.0/10
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Genre

Adventure

Themes

Science fiction

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Releases

  • Apple IIApr 01, 1985
  • Atari 8-bitAug 01, 1985
  • Commodore C64/128/MAXMar 01, 1985
  • DOSApr 01, 1985
  • Atari ST/STEMar 01, 1986

Supported Languages

AudioSubtitlesInterface
  • English:

Player perspectives

  • Text

Game engine

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