
Resident Evil 4
2011
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A 2D sandbox game, originally created as a browser fan-game of Minecraft. By exploring procedurally generated terrain, players obtain the raw resources necessary to build new structures, and to craft tools and items to further progression. In the survival game mode, one of the player's many possible goals is to safely travel through the portal in the skyhold to conquer the dragon boss fight. In the creative game mode, all items are immediately accessible so the player can construct without having to worry about dangerous creatures and managing hunger.
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