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About This Game
In Monument Valley, the player leads the player-character princess Ida through mazes of optical illusions and impossible objects, which are referred to as "sacred geometry" in-game, as she journeys to be forgiven for something. The game is presented in isometric view, and the player interacts with the environment to find hidden passages as Ida progresses to the map's exit. Each of the ten levels has a different central mechanic. Interactions include moving platforms and pillar animals, and creating bridges. The player is indirectly cued through the game by design elements like color, and directly cued by crow people, who block Ida's path. Critics compared the game's visual style to a vibrant M. C. Escher drawing and Echochrome. The game includes a camera mode where the player can roam the level to compose screenshots. It includes filters à la Instagram.
An illusory adventure of impossible architecture and forgiveness.
Time to beat
- Hastily
- 1h
- Normally
- 3h
- Completely
- 2.3h
Events Featured In (1)
Trailers & Gameplay
Open source videohttps://www.youtube.com/watch?v=wC1jHHF_WjoScreenshots
Game Info
- Developer
- Ustwo Games
- Publisher
- Ustwo Games
- Release Date
- Apr 3, 2014
- Platforms
- AndroidAndroid
- iOS
- Mac
- Windows Phone
- IGDB
- 9.0/103 ratings
- Playlogs
- No ratings yet
Genre
Themes
Quick Actions
Releases
- AndroidMay 14, 2014
- iOSApr 03, 2014
- MacApr 03, 2014
- Windows PhoneApr 30, 2015
Supported Languages
- English:✓✓
- Chinese (Simplified):✓✓
- Chinese (Traditional):✓✓
- Dutch:✓✓
- French:✓✓
Player perspectives
- Bird view / Isometric
- Side view
Game engine
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