RoboCop 3

IGDB0.0/10PlaylogsShooterReleased: Dec 31, 1992Digital Image Design

Your log

You haven’t logged this yet.

Platform

Track PC, console, etc. separately — one log per platform.

Status

Progress

Progress and score are optional — status alone is enough to add this to your library.

Score (0–10)

Optional. Your score is part of your log, not a public review.

Only you see this.

About This Game

F29 Retaliator authors DID developed this particular use of the Robocop license, and produced something different from most film licenses. While it featured a succession of levels based around sections of the movie, these were highly varied and presented in polygon 3D graphics. These can be played in any order in the Arcade mode, or in planned sequence in the Movie Adventure mode, which follows the film's plot of Japanese investors wishing to replace Robocop with their Robot Ninja designs, and thus expecting him to prove himself as superior. The first task is a car chase resembling Chase HQ, in which a mazey section of road must be followed efficiently. There are several first-person 3D shooing sections,. in which you must use a target to shoot down punks and invaders, without harming civilians. Robocop also takes to the skies in a simulation of his new Gyropack flying device. Also, he must do battle with his intended replacement in a fixed-perspective beat 'em up section.

Trailers & Gameplay

Open on YouTube

Game Info

Release Date
Dec 31, 1992
Platforms
  • AmigaAmiga
  • Atari-STAtari ST/STE
  • DOSDOS
IGDB
0.0/10
Playlogs
No ratings yet

Genre

ShooterFightingRacing

Themes

ActionScience fiction

Quick Actions

Review

Releases

  • Amiga1992
  • Atari ST/STE1992
  • DOS1992

Supported Languages

AudioSubtitlesInterface
  • English:

Player perspectives

  • First person

Reviews

0 reviews

No public reviews yet. Be the first to share your thoughts.

Publish a review while logging