Sam & Max: Save the World

IGDB8.2/10PlaylogsAdventureReleased: Jul 18, 2007Telltale Games

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About This Game

The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam's gun, the car's horn, or have Max attempt to communicate with other vehicles via a megaphone. In addition, special inventory items may be used to complete specific puzzles within these sequences. Driving sequences are also used for several minigames, such as pulling innocent drivers over for fabricated felonies. In keeping with the developer's heritage from the LucasArts adventure games, Sam & Max Save the World is designed so that the player characters cannot die or reach a complete dead-end.

Trailers & Gameplay

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Game Info

Release Date
Jul 18, 2007
Platforms
  • Xbox 360
  • PC (Microsoft Windows)
  • WiiWii
IGDB
8.2/102 ratings
Playlogs
No ratings yet

Genre

AdventurePoint-and-click

Themes

MysteryComedy

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Releases

  • Xbox 360Jun 17, 2009
  • PC (Microsoft Windows)Jul 18, 2007
  • WiiOct 07, 2008

Supported Languages

AudioSubtitlesInterface
  • English:

Player perspectives

  • Third person
  • Text

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