Seastalker

IGDB0.0/10PlaylogsAdventureReleased: Jun 1, 1984Infocom

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About This Game

Seastalker is an interactive fiction computer game designed by Stu Galley and Jim Lawrence and published by Infocom in 1984. Like most of Infocom's works, it was released simultaneously for several popular computer platforms of the time, such as the Commodore 64, Apple II, and IBM PC. The game was marketed as an introduction to interactive fiction for pre-teen players. It is Infocom's twelfth game. Galley and Lawrence later wrote Moonmist for Infocom. The player's character is a young inventor and marine scientist. A research facility called the Aquadome issues a call for help, indicating that the undersea structure is being attacked by a sea monster. With helpful assistant Tip, the player must navigate to the Aquadome in the new untested two-person submarine Scimitar and investigate the problem. But that isn't all... it looks like there may be a saboteur within the Aquadome as well.

The player's character is a young inventor and marine scientist. A research facility called the Aquadome issues a call for help, indicating that the undersea structure is being attacked by a sea monster. With helpful assistant Tip, the player must navigate to the Aquadome in the new untested two-person submarine Scimitar and investigate the problem. But that isn't all... it looks like there may be a saboteur within the Aquadome as well.

Time to beat

Normally
5h

Screenshots

Game Info

Developer
Infocom
Publisher
Infocom
Release Date
Jun 1, 1984
Platforms
  • AmigaAmiga
  • ACPCAmstrad CPC
  • APCWAmstrad PCW
  • Apple II
  • AtariAtari 8-bit
  • Atari-STAtari ST/STE
  • C64Commodore C64/128/MAX
  • DOSDOS
  • Mac
  • TRS-80TRS-80 Color Computer
IGDB
0.0/10
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Genre

Adventure

Themes

Science fiction

Quick Actions

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Releases

  • Amiga1986
  • Amstrad CPC1986
  • Amstrad PCW1986
  • Apple II1984
  • Atari 8-bit1984
  • Atari ST/STE1985
  • Commodore C64/128/MAX1984
  • DOS1984
  • Mac1984
  • TRS-80 Color Computer1984

Supported Languages

AudioSubtitlesInterface
  • English:

Player perspectives

  • Text

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