Snatcher

IGDB0.0/10PlaylogsShooterReleased: Nov 26, 1988Konami

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About This Game

Snatcher is a cyberpunk-themed graphic adventure game directed and written by Hideo Kojima and produced by Konami. The setting and story of Snatcher is heavily influenced by cyberpunk and science-fiction media, taking place in a large futuristic dystopian city. The story revolves around an investigator named Gillian Seed assigned to investigate a breed of bioroids known as "snatchers", who are killing humans and taking their place in society. The game is set in a primarily first person perspective and uses a menu-based interface that allows the protagonist to interact with his environment. The player can choose to "Look", "Investigate", "Talk", "Ask" and "Move" (in addition to other options) to acquire key items or receive vital information from other characters. The player can analyze items in Gillian's belongings or show it to other characters. During key points of the game's story, the player must pass shooting sequences to defend Gillian from assailants. These shooting segments use a 3x3 grid which the player can target to fire at enemies. A shooting trainer, called "Junker's Eyes", is accessible at Junker HQ that allows the player to measure their accuracy.

On June 6, 1991, a biological weapon known as Lucifer-Alpha under development in Chernoton, Russia, is released into the atmosphere, resulting in the death of 80% of the Eurasian population which in turn results in the death of half of the world's population. The contaminated area becomes uninhabitable for a decade, when Lucifer-Alpha mutates into a non-lethal form. This tragic event later becomes known as "the Catastrophe". Fifty years later, in 2047 (2042 in the Japanese versions), a breed of artificial life-forms or bioroids known as "snatchers" began appearing in the artificial island of Neo Kobe City, killing their victims and taking their place in society. Nobody knows exactly what they are or where they come from. As Gillian Seed, an amnesiac working for an Anti-Snatcher task force called J.U.N.K.E.R., the player's goal is to track down the source of the snatchers and discover Gillian's mysterious connections with them. The story takes place in three acts.

Time to beat

Hastily
9h
Normally
10h
Completely
10h

Trailers & Gameplay

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Game Info

Developer
Konami
Publisher
Konami
Release Date
Nov 26, 1988
Platforms
  • MSX2MSX2
  • PC-8800 Series
IGDB
0.0/10
Playlogs
No ratings yet

Genre

ShooterPoint-and-clickAdventure

Themes

FantasyScience fiction

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Releases

  • MSX2Dec 13, 1988
  • PC-8800 SeriesNov 26, 1988

Supported Languages

AudioSubtitlesInterface
  • Japanese:

Player perspectives

  • First person

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