Space Moguls

IGDB0.0/10PlaylogsStrategyReleased: Dec 8, 2018Space Moguls

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About This Game

Four Player Competitive Strategy Game Taking inspiration from M.U.L.E., a classic strategy game from 1983, Space Moguls pits four competitors (the computer handles any competitors not being controlled by humans) in an off-world production/trading strategy challenge. Whoever ends the game with the most cash and assets is declared the winner! The game is played on a fixed screen hex grid of land cells with a central town in the middle. There is a river meandering through the land that changes the properties of the land cells. There are various types of land which each produce different amounts of items such as food, energy, ore, materials or rare material. The items are necessary to expand and survive!

You’ve won the trials, now you’re eligible for the off-world finals, will your settlement be the winner among the four finalists? With your ticket to space in hand you're ready to embark on an interstellar journey to competitively settle a planet. The game starts with the players landing on a planet and starts with each player claiming a free land cell of the available ones. The next stage is the development where each player takes a turn to outfit droids with tools and deploy them on their empty land cells. Each turn one player will get a special event that gives or takes away items or money. If there is time left at the end of the development phase the turn can be ended at the pub to receive a little bit extra money for the time that remains. After each player has completed their rounds the Production phase begins where the droids that are installed will produce items that can be traded or used in future turns. Following the production phase a global event is likely to happen. The global event can change the next development phase or change something for a player. The trading phase comes next and gives players a chance to trade items with eachother or the store for money. The price of items is set by walking up and down on the screen to trade with other players willing to match the price or the store for the less profitable deal. After a score update where the player with the most value is at the top the next round of phases begins until the last round where the result is tallied.

Trailers & Gameplay

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Game Info

Developer
Space Moguls
Publisher
Protovision
Release Date
Dec 8, 2018
Platforms
  • C64Commodore C64/128/MAX
IGDB
0.0/10
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No ratings yet

Genre

StrategyTurn-based strategy (TBS)

Themes

Quick Actions

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Releases

  • Commodore C64/128/MAXDec 08, 2018

Player perspectives

  • Bird view / Isometric

Multiplayer

  • Offline multiplayer (4)

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