Spider-Man 2

IGDB6.8/10PlaylogsHack and slash/Beat 'em upReleased: Jun 28, 2004Treyarch

Your log

You haven’t logged this yet.

Platform

Track PC, console, etc. separately — one log per platform.

Status

Progress

Progress and score are optional — status alone is enough to add this to your library.

Score (0–10)

Optional. Your score is part of your log, not a public review.

Only you see this.

About This Game

In the console version of "Spider-Man 2", Manhattan becomes a gamer's playground as you take the role of Spider-Man in a battle against the nefarious Doc Ock. Based on the plot of the movie Spider-Man 2 and the heroes and villains created by Marvel, the game allows players to encounter unique and dangerous villains as they patrol the streets and rooftops of the biggest city created in any Super Hero game to date. As Spider-Man, players must master new combo moves as they protect the denizens of New York City from the nefarious Doc Ock and other classic Marvel villains by swinging, jumping and wall-crawling through 19 new levels that extend beyond the film. With an unprecedented depth of gameplay, players experience original storylines featuring Vulture, Shocker, Rhino, and Mysterio all while battling through graphically rich 3D environments.

The console version of Spider-Man 2 is a third-person action-adventure video game, set in an open world based on New York City and composed of Manhattan, Roosevelt Island, Ellis Island, and Liberty Island. Players take on the role of Spider-Man and complete missions—linear scenarios with set objectives—to progress through the story. The story is divided into multiple chapters, each with its own set of objectives, such as purchasing upgrades for Spider-Man, or acquiring a certain number of hero points from completing side missions. These side missions are given by random pedestrians across the game's map, and mainly consist of battling criminals, stopping speeding cars by jumping on top of them and punching them, taking injured people to the hospital, or saving construction workers from falling to their deaths. Each chapter includes at least one story mission related to the main plot. Players are able to web swing, crawl walls, and fight enemies using a variety of combos. They can use Spider-Man's "spider sense" to slow down time and dodge incoming attacks, including gun fire. This version of the game was considered innovative at that time due to its physics-based algorithms that simulate Spider-Man's web swinging in three dimensions, creating a new game mechanic unlike the traditional jumping or flying of previous Spider-Man games. Combat is far more complex, as it involves carefully timing the player's attacks and dodges. After completing the main storyline, a bonus mode inside a warehouse is unlocked, where the player can fight waves of enemies and bosses from the main storyline, as well as an exclusive villain: Calypso.

Time to beat

Normally
4h

Events Featured In (1)

Trailers & Gameplay

Open on YouTube

Screenshots

Game Info

Publisher
TaitoActivision
Release Date
Jun 28, 2004
Platforms
  • GCNNintendo GameCube
  • PS2PlayStation 2
  • Xbox
IGDB
6.8/105 ratings
Playlogs
No ratings yet

Genre

Hack and slash/Beat 'em upAdventure

Themes

ActionScience fiction

Quick Actions

Review

Releases

  • Nintendo GameCubeJun 28, 2004
  • PlayStation 2Jun 28, 2004
  • XboxJun 28, 2004

Supported Languages

AudioSubtitlesInterface
  • English:

Player perspectives

  • Third person

Game engine

Links

Reviews

0 reviews

No public reviews yet. Be the first to share your thoughts.

Publish a review while logging