Tilt

IGDB0.0/10PlaylogsReleased: Dec 31, 1990Codemasters

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About This Game

Viewed from above, the task in Tilt is to rotate the screen so as to guide a ball across a maze into a hole. Unfortunately, if the ball hits any of the walls en route you have to start again, which means that the energy used on the previous tilts is wasted (and you only have a limited amount). There are a number of gates on each screen, which you must open by pressing the fire button at the right moments. As the game progresses the ball gradually gets bigger, giving you less margin for error on maneuvering it. There are also traps to avoid - these are active if the maze isn't tilting, so you'll have to keep it moving.

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Game Info

Developer
Codemasters
Publisher
Codemasters
Release Date
Dec 31, 1990
Platforms
  • ZXSZX Spectrum
  • C64Commodore C64/128/MAX
IGDB
0.0/10
Playlogs
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Genre

Themes

Action

Quick Actions

Review

Releases

  • ZX Spectrum1990
  • Commodore C64/128/MAX1990

Player perspectives

  • Bird view / Isometric

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