Ultima II: The Revenge of the Enchantress

IGDB0.0/10PlaylogsRole-playing (RPG)Released: Aug 24, 1982Origin Systems

Your log

You haven’t logged this yet.

Platform

Track PC, console, etc. separately — one log per platform.

Status

Progress

Progress and score are optional — status alone is enough to add this to your library.

Score (0–10)

Optional. Your score is part of your log, not a public review.

Only you see this.

About This Game

After obtaining aid from the lords of the realm in Ultima I, your character travels back in time, locates the mad wizard Mondain, slays him, and ends his reign of terror. In Ultima II: Revenge of the Enchantress, Mondain's protégé, Minax, who studied the mad wizard's teachings and writings, returns to wreak vengeance on the person who slew her teacher and lover -- you. And, instead of waiting for you to return to her native land of Sosaria, she wreaks havoc on your own Earth. Throughout Ultima II: Revenge of the Enchantress, your quest is quite different in scope from its predecessor. Earth is turned into a half-modern, half-fantasy world by the forces of magic and, as a result, things are much stranger than one might expect. As explained in the introduction, your tasks in the game are to "Battle strange creatures across the face of the Earth, search for clues in careless words spoken at the local pub, traverse deep, dark, deadly dungeons and tall, terrifying towers...and conquer Time itself to battle Minax the Enchantress."

After the dark sorcerer Mondain was defeated, rumors spread that he had an apprentice with immense magical power. However, no evidence of this successor was found, and the world believed evil had been vanquished. For years, peace and prosperity flourished, aided by the mysterious time doors that allowed for new discoveries. But evil slowly returned, first seen in a lone, benevolent orc that had escaped magical control. Soon, darkness spread unchecked, revealing Minax, Mondain’s apprentice. Minax, far more powerful than her master, did not merely spread evil—she corrupted the good, turning people against each other. Her ultimate success was the devastation of 2111, when once-great civilizations destroyed themselves in hatred. The few survivors used the time doors to escape, hoping to undo the catastrophe. Two theories emerged: either Minax was the sole source of evil, or removing its root cause could erase its effects entirely. Lord British and his allies now entrust you with a perilous mission—travel through time to stop Minax. Success will restore history, though future generations may never know the hero’s sacrifice. The choice is clear: embark on this journey, with the force of good as your guide.

Time to beat

Normally
26h
Completely
33.6h

Screenshots

Game Info

Release Date
Aug 24, 1982
Platforms
  • Apple II
  • AtariAtari 8-bit
  • DOSDOS
  • FM-7FM-7
  • PC-8800 Series
  • PC-9800 Series
  • C64Commodore C64/128/MAX
  • Atari-STAtari ST/STE
  • Mac
IGDB
0.0/10
Playlogs
No ratings yet

Genre

Role-playing (RPG)

Themes

Fantasy

Quick Actions

Review

Releases

  • Apple IIAug 24, 1982
  • Atari 8-bit1983
  • DOS1983
  • FM-71985
  • PC-8800 SeriesSep 01, 1985
  • PC-9800 SeriesSep 01, 1985
  • Commodore C64/128/MAX
  • Atari ST/STE
  • Mac

Supported Languages

AudioSubtitlesInterface
  • English:

Player perspectives

  • Bird view / Isometric

Links

Reviews

0 reviews

No public reviews yet. Be the first to share your thoughts.

Publish a review while logging