Vagrant Story

IGDB0.0/10PlaylogsRole-playing (RPG)Released: Feb 10, 2000Square Product Development Division 4

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About This Game

Adventure into a world of unparalleled depth and danger with SquareSoft's Vagrant Story. In this sweeping dungeon-crawling epic you play as Ashley Riot, a young assassin and spy for the organization known as Riskbreakers. Your goal is to unravel a deep and twisted plot and come to terms with the recent death of your wife and child. If this sounds a bit too cerebral never fear. Your path to recapturing your sense of humanity hinges on the destruction of countless vicious monsters and the exploration of dark and dangerous dungeons. Vagrant Story is awash in gorgeous scenery and features designs from Yasumi Matsuno and Akihiko Yoshida, the acclaimed artists and creators behind Final Fantasy Tactics.

Vagrant Story is set in the fictitious city of Leá Monde, while the kingdom of Valendia is engulfed in civil war. Leá Monde is an old town with a history spanning more than two millennia. Located on an island surrounded by reefs, the walls have been the "witness of many battles" and are "stronger than the mightiest forts of Valendia". In its golden years, Leá Monde was a thriving community until an earthquake struck the town 25 years before the game, destroying the city and leaving the ground unstable. The Grand Cathedral and the Temple of Kiltia are at the center of the city. This area is surrounded by the west and east districts, both in fairly good shape, as well as the massive, fortress-like City Walls. Beneath the ground are an abandoned mineshaft and limestone quarry, the shadowy labyrinths of an "Undercity", and the dark Iron Maiden dungeon. The maze-like Snowfly Forest, named for the so-called snowflies that can be found within, covers part of the city. Other locations include the Graylands, the setting for the prologue event; and Valnain, the city where the Valendia Knights of Peace's Headquarters is located. While Valendia and Leá Monde are fictitious, the game's scenery is inspired by real-life landscapes of the southwest of France, including the city of Saint-Émilion.

Time to beat

Normally
24h

Trailers & Gameplay

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Game Info

Release Date
Feb 10, 2000
Platforms
  • PS3PlayStation 3
  • PSPlayStation Portable
  • PSPlayStation
IGDB
0.0/10
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Genre

Role-playing (RPG)Adventure

Themes

ActionFantasy

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Releases

  • PlayStation 32011
  • PlayStation PortableAug 12, 2009
  • PlayStationJun 21, 2000

Player perspectives

  • Third person

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