Zork II: The Wizard of Frobozz

IGDB0.0/10PlaylogsAdventureReleased: Nov 1, 1981Infocom

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About This Game

The adventure begins in the Barrow from "Zork I" armed only with the trusty brass lantern and sword of elvish antiquity. The purpose of the game is not initially clear. Like its predecessor, Zork II is essentially a treasure hunt. Unlike the previous game, the ten treasures are tied together by a crude plot. Finding the treasures does not end the game, nor are all the treasures needed to finish the game. Instead, the adventurer must figure out a way to use the treasures in order to reach the game's finale.

You will explore a long-hidden region of the Great Underground Empire, a region dominated by the Wizard of Frobozz. The wizard was once a respected enchanter, but when his powers began to fade he was exiled by Dimwit Flathead. Now bordering on senility, the wizard is still a force to be reckoned with. Your goal, as you venture into the wizard's realm, is to avoid his capricious tricks and learn to control his magic.

Time to beat

Hastily
6.9h
Normally
10h

Screenshots

Game Info

Developer
Infocom
Publisher
Infocom
Release Date
Nov 1, 1981
Platforms
  • ACPCAmstrad CPC
  • AtariAtari 8-bit
  • C64Commodore C64/128/MAX
  • C+4Commodore Plus/4
  • Mac
  • APCWAmstrad PCW
  • TRS-80TRS-80 Color Computer
  • TRS-80TRS-80
  • pdp11PDP-11
  • DOSDOS
  • AmigaAmiga
  • Apple II
  • Atari-STAtari ST/STE
  • TatungTatung Einstein
  • C16Commodore 16
IGDB
0.0/10
Playlogs
No ratings yet

Genre

Adventure

Themes

Fantasy

Quick Actions

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Releases

  • Amstrad CPC1986
  • Atari 8-bit1983
  • Commodore C64/128/MAX1983
  • Commodore Plus/41984
  • Mac1984
  • Amstrad PCW1986
  • TRS-80 Color Computer1984
  • TRS-80Nov 1981
  • PDP-11Jun 1982
  • DOS1983
  • Amiga1986
  • Apple IINov 1981
  • Atari ST/STE1985
  • Tatung Einstein1985
  • Commodore 161984

Supported Languages

AudioSubtitlesInterface
  • English:

Player perspectives

  • Text

Game engine

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