Game Engines

Engines with games in the catalog. Search to find an engine, then browse its games.

1,253 game engines · Page 10 of 27

GGlyphXGGlyphX EngineGGoGGodfather engineGodotGodot is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.Godot EngineGodot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.Gold BoxA Turned Based Strategy Engine used in the Creation of TSR/SSI Games Based on the famed ruleset of the "Advanced Dungeons and Dragons" Franchise. This Engine gets it's name from the Gold Colored Boxes that these games were sold in. There were many games in this series including the Popular "Pools of Radiance", "Curse of the Azure Bonds", "Secret of the Silver Blades", and "Pools of Darkness" The largest Collection of Gold Box Games you can currently find in one spot for legal online acquisition of this product can be found at G.O.G. (In one of the Forgotten Realms Collections) and may also be available on Steam. When/If purchasing keep in mind that the First two games in the GoldBox set do not have Mouse Support (Possible Deal Breaker for some People. I don't Mind Personally, Though I wish Someone would mod in Mouse support for the first two eventually if able). Another Helpful Note, There is a handy tool that exists called "Gold Box Companion" that has helped these games make a comeback, it adds a better Mapping System, and Better Party Customization/Control/Rest/Magic-Re-Memorization (But download only From Developer, and only at your Own Risk).GoldSrcGoldSrc (also known as GoldSource, and formerly just the Half-Life Engine) is a 3D video game engine created by Valve in 1996. It was the driving force behind many famous games of the late 90s and early 00s, such as Half-Life, Team Fortress Classic, Counter-Strike, and Day of Defeat. GoldSrc is a heavily modified version of the Quake engine and runs on C++ (with some "C" code). GoldSrc and its level editor, Valve Hammer Editor, were released by Valve for public use, making it the source of countless community-made modifications.GGoliath EngineGoliath Engine was developed by Beenox initially for the unreleased game called The Vatz (2002)GGoogle Cloud PlatformGoogle Play ServicesGoogle Play Services is a proprietary software package produced by Google for installation on Android devices. It consists of background services and libraries for use by mobile apps running on the device.[7] When it was introduced in 2012, it provided access to the Google+ APIs and OAuth 2.0. It expanded to cover a variety of Google services, allowing applications to communicate with the services through common means.GGouache EngineGGranny 3DGreenfootGreenfoot is an integrated development environment using Java or Stride designed primarily for educational purposes at the high school and undergraduate level. It allows easy development of two-dimensional graphical applications, such as simulations and interactive games.GGrimEGGroovieGuard Crush EngineThe Guard Crush engine was developed and used for Streets of Rage 4.HHAL EngineHAL Engine is a game engine that is being developed by KILIAS GAMES for own projects. The engine is being written in C++ programming language.HHDAuroraHHOPA EngineHHPLHHPL EngineHHTMLHTML5HTML5 (Hypertext Markup Language 5) is a markup language used for structuring and presenting hypertext documents on the World Wide Web. It was the fifth and final major HTML version that is now a retired World Wide Web Consortium (W3C) recommendation. The current specification is known as the HTML Living Standard. It is maintained by the Web Hypertext Application Technology Working Group (WHATWG), a consortium of the major browser vendors (Apple, Google, Mozilla, and Microsoft).HHackerSM64A Super Mario 64 decompilation repo based on CrashOveride95/ultrasm64 that aims to provide a flexible, easy-to-use base for creating romhacks.HHaemimontSolHaemimontSol engine is the in-house engine of Haemimont Games.HHalo 2HHalo 3HHalo ReachHHammerheadHatch Game EngineMultiplatform game engine focused on powering 2D retro-style video gamesHHavocHavokHavok provides a physics engine component and related functions to video games.Havok PhysicsHHavok Vision Game EngineHHaxe OpenFLHHaxeFlixelHaxepunkHaxePunk is a powerful cross-platform 2D game engine, based on the FlashPunk AS3 library. Builds for HTML5 (WebGL), Windows, Mac, Linux, iOS, and Android Hardware acceleration and texture atlas support Gamepad and multi-touch inputHeaps.ioHeaps.io is a mature cross platform graphics engine designed for high performance games.It is designed to leverage modern GPUs that are commonly available on both desktop and mobile devices.Hedgehog EngineHedgehog Engine 2Development of the Hedgehog Engine 2 began concurrently with the development of Sonic Forces in 2013. The main features of the Hedgehog Engine 2 are improved global illumination and shadows, and the introduction of physically based rendering (PBR), which allows for visuals that look natural in any environment.HHelheim EngineHHello Mario EngineHeroEngineHeroEngine - is a professional cloud game engine solution with cloud solution system developed and distributed by Idea Fabrik PLC, where scaled MMO games with high CCU can be developed. Idea Fabrik PLC is currently an official subsidiary of Laniatus LLC. HeroEngine is currently distributed and managed by Laniatus LLC. HeroEngine's official game is designated as Magic To Master. Laniatus LLC is currently using the game engine in-house and designing games in-house. It is not publicly available. For special solutions and needs, special contact with Laniatus is required.Hexane EngineHexane Engine, was an engine developed by Slant Six Games (now defunct) for the game SOCOM U.S. Navy SEALs: Tactical Strike (2007), SOCOM U.S. Navy SEALs: Confrontation (2008), SOCOM U.S. Navy SEALs: Fireteam Bravo 3 (2010) and Resident Evil: Operation Raccoon City (2012)HHiber EngineHHolisticThe Holistic engine was developed by Keen Games specifically for Enshrouded.HHomemade