Game Engines
Engines with games in the catalog. Search to find an engine, then browse its games.
1,253 game engines · Page 11 of 27
HHorizonHHorizon EngineHHugoHHydroEngine
Hyper Neo Geo 64The Hyper Neo Geo 64 is an arcade system board created by SNK, and released in September 1997. As the successor of the popular Neo Geo (MVS), it was the first and only SNK hardware set capable of rendering in 3D, conceived to bring SNK into the 3D era that had arisen during the mid-1990s.
The system never managed to match the huge success of the 16-bit Neo Geo. Only seven games were produced, none of which proved particularly popular, and only one of them, Fatal Fury: Wild Ambition, has been ported to home systems. A home console version was rumored to be in development but was never confirmed by SNK.HHyperCardII-Novae EngineII.K.E.M.E.N. GO
I3DI3D is a software tool kit designed to help you create your own interactive
3D programs in C. If you're interested in creating a program similar to
Castle Wolfenstein or Ultima Underworld - I3D is for you!
Applications developed with I3D may be distributed royalty-free!
I3D can be used to create 32-bit MS-DOS or 32-bit Windows applications.
I3D 2.1 has been tested with the Borland C/C++ v4.5, Microsoft Visual C++
v2.0, and Watcom C/C++ 32-bit v10.0B compilers. I3D 2.1 REQUIRES a 32-bit
compiler and 32-bit operation system.
IGS PolyGame MasterThe PolyGame Master (PGM) is an arcade system board released in 1997 by the Taiwan company IGS. The PGM was developed in order to compete with the likes of SNK's Neo Geo MVS system in Taiwan. It was succeeded by PGM2 in 2007, and PGM3 in 2012.
DoDonPachi II, released by CAVE, came on a single dedicated board and utilizes a customized BIOS programmed by CAVE. Ketsui and Espgaluda, again released by CAVE, came on a single dedicated board, but did not have a separate BIOS, as these functions are integrated into the main program.
IGS PolyGame Master 2The IGS PolyGame Master 2 is an arcade system released by IGS in 2007, succeeding the IGS PolyGame Master. It features few video games, the most notable of which being the game Knights of Valour 3 from the Knights of Valour series.
IGS PolyGame Master 3Also known as the PGM3, is an arcade system released by IGS in 2012, succeeding the IGS PolyGame Master 2. The only game released for it is Knights of Valour 3 HD.IINSANEIIREM M90IIRISZOOMIIW EngineIIW Engine 3.0IIcarus PlatformIIce-Peak EngineIIceWave
Ignite EngineThe EA SPORTS IGNITE game engine delivers a new level of innovation, further blurring the line between the real-world and the virtual. Developed by EA SPORTS™, games powered by the engine are alive: players think, move and behave like real athletes, with environments as dynamic and ever-changing as real-world stadiums.
With Human Intelligence, True Player Motion and Living Worlds, the way sports games are played has fundamentally changed. EA SPORTS IGNITE is designed to harness the potential of next-generation.IIkemen GoIkemen Go is a remake of the Ikemen (open source fighting games engine that supports M.U.G.E.N resources) in Google’s Programming Language “Go”.IIkura GDLIIllumix AR engineIllumix's AR Engine empowers you to create experiences that will immerse your audience in the world of your brand.IImmortal EngineIImpact EngineIIn-house engineIInfernal EngineIInfinity EngineInfinity Engine is a game engine which allows the creation of isometric role-playing video games. It was originally developed by BioWare for a prototype RTS game codenamed Battleground Infinity, which was ultimately re-engineered to become the first installment of the Baldur's Gate series. BioWare used it again in the subsequent installments of the series, but also licensed the engine to Interplay's Black Isle Studios.IInfinity Engine 2IInformIInkIInnocentGreyIInsomniac EngineIInsomniac Engine v.4.0IIntelligent StupidityIIntersectIIntersect EngineIInventionIInvictus SCX
Irem M-92The M92 is made from a top and bottom board, the top (main) board is common across the games, but the bottom (game) board can vary game to game.
The sound cpu and the sprite chip are on the game board rather than the main board and can differ between games, see individual games for details.
Each game has an encrypted sound cpu.IIron Engine
IrrlichtThe Irrlicht Engine is an open source realtime 3D engine written in C++. It is cross-platform, using D3D, OpenGL and its own software renderers. OpenGL-ES2 and WebGL renderers are also in development. It is a stable library which has been worked on for nearly 2 decades.
J2MEJava Platform, Micro Edition (Java ME) provides a robust, flexible environment for applications running on embedded and mobile devices in the Internet of Things: micro-controllers, sensors, gateways, mobile phones, personal digital assistants (PDAs), TV set-top boxes, printers and more. Java ME includes flexible user interfaces, robust security, built-in network protocols, and support for networked and offline applications that can be downloaded dynamically. Applications based on Java ME are portable across many devices, yet leverage each device's native capabilities.JJEngJEng (James's Engine) is a C++ DirectX graphics engine which has been developed by J Roberts since 2000.
Version 5 currently integrates:
- DirectX11
- OpenVR
- Bullet Physics
- Ogg Vorbis
- VLCJJOGLJJadeJJade Engine