Game Engines

Engines with games in the catalog. Search to find an engine, then browse its games.

1,253 game engines · Page 15 of 27

NNitro EngineThis is a 3D game engine for the Nintendo DS, a lot of functions designed to simplify the process of making a 3D game. It isn't standalone, it needs libnds to work.NNitrousNitrous is a next-generation game engine designed to handle enormous amounts of visual and gameplay complexity, from 10,000+ simpler units to 1,000 highly complex units and environments.NNocturne EngineNNod EngineNorthlight EngineRemedy developed Northlight Storytelling Engine, a multi-platform game engine which was first used in Quantum Break. According to Sam Lake, they had considered narrative elements to be key to their prior games of Max Payne and Alan Wake, but felt it was necessary to develop their own technology to better support this facet. Part of this decision came about when Remedy had been working on the cancelled Alan Wake 2 prototype around 2013, at the time based on the same engine used in Alan Wake which had limited their abilities for storytelling. Building on the tech created for Alan Wake 2, Remedy fleshed out various features that support the studio's narrative goals such as highly detailed and realistic human faces and bodies that can be animated through motion capture and a physically based renderer that supports global illumination, ray tracing and particle lighting. A real-time deterministic physics system that can calculate environmental physics effects, play them back in real-time or rewind to create large scale interactive destruction was also used.Not So Simple Sonic WorldsSimple Sonic Worlds is a modified version of Sonic Worlds Delta 1.5.1 to make it a lot more simple to new users. However, there are some new features and the physics should feel very different, this time, with the aim of making them feel more like the original classic sonic games, than to make them more accurate code-wise. but, there is a "Not So Simple" version, with a lot more features than the regular version, including a simple gamepad and xbox gamepad support, a boss example and multiple resolution multipliersNoveltyNNoviceXNu 1.1The Nu 1.1 is an arcade board created by Sega Interactive. As a replacement to the original shortlived Nu system, the hardware received significantly more use in its time due to being used for all instalments of Chunithm until Paradise Lost, as well as its use by Capcom for both Crossbeats REV. and Luigi's Mansion Arcade. It also saw some international releases; Luigi's Mansion and Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition were released outside of Japan by Sega Amusements International, whilst Crossbeats REV. was given a limited exclusive release across all Round1 locations in the US. Nu 1.1 was complemented by the lower-cost Nu SX, which similarly received a greater proportion of releases than the original Nu board, and was succeeded itself in 2016 by the Nu 2.NNugbase EngineNutshellEngineNutshellEngine is a modular game engine designed to enable game and engine developers to work together efficiently by providing easy to replace modules implementing the game engine’s principal systems such as rendering, physics and audio.NNvidia PhysXOEngineOEngine is a multiplatform C++ engine with an WYSIWIG editor.OGREOOHRRPGCEOHRRPGCE stands for Official Hamster Republic Role Playing Game Construction Engine. The OHRRPGCE is a free and open source game making tool kit. It is cross-platform (Windows, Mac, Linux, Android). The OHRRPGCE aims to be an easy-to-use utility with which you can create your own retro-style 2D RPG game with no programming, or you can create other types of games with the built in Hspeak scripting language.OONScripterOOREVB6 Game EngineOOWI CoreOObject Locative Environment Coordinate SystemOObjectnautOctave EngineOctaveEngine was developed by Prometech Software Inc. and led by Shin Hyojong (Leader Game Engine Group).Octopus EngineOctopus Engine is an RTS engine made by the Octopus engine compagny. It is made to handle fast play rts on any usual game engine. It can handles thousands of units and allow roll back net play.OOdysseyOffset EngineThe Offset Engine featured; Real-Time Ambient Occlusion, Real-Time Shadows, Cinematic Quality Motion Blur, Depth of Field, Specular Bloom, and Soft Particles, the Offset Engine had more special effects than most other engines currently on the market. It's Self-Shadow Technique would later be used by Unreal Engine 3 and CryEngine 2. The Offset Engine was licensed by Red 5 Studios in 2006 to create their MMOFPS game Firefall, but is most notable for its primary game code-named Project Offset, developed by the same creator of the Offset Engine, Offset Software.OOmen EngineOOmni3DOniThis engine was only used for the 2001 game Oni, developed by Bungie West and published by Take-Two Interactive. It was ported to PlayStation 2 by Rockstar Canada, now known as Rockstar Toronto.OOnyx EngineOpen 3D EngineThe Open 3D Engine is a free and open source 3D game engine under the Apache 2.0/MIT license developed by the Linux Foundation's subsidiary Open 3D Foundation. The initial version of Open 3D Engine is an updated version of Amazon Lumberyard provided by Amazon Games.OOpen Dynamics EngineOOpen SauceOpen SurgeOpen Surge is two projects in one: a game and a game creation system (game engine). It is released as free and open source software.OpenBOROOpenDuneOOpenFLOpenGLOOpenLaraOOpenMWOOpenSpaceOOrigin FXOOrion EngineOOrochiOOrochi 3OrxOrx is a 2.5D data-driven game development engine. It is open source, ultra-fast, multi-platform and full-featured for C/C++ programmers: beginners and experts alike.OOynx Game SolutionsPPCPPHPPICO-8PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. It feels like a regular console, but runs on Windows / Mac / Linux. When you turn it on, the machine greets you with a commandline, a suite of cartridge creation tools, and an online cartridge browser called SPLORE. PICO-8 games, as well as the program's interface itself, are limited to a 128 × 128 pixel, 16-color display, and a 4-channel audio output.