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About This Game
The player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appears. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.
Trailers & Gameplay
Open source videohttps://www.youtube.com/watch?v=UQprbWBSti8Screenshots
Game Info
- Developer
- —
- Publisher
- Square Enix
- Release Date
- Jul 4, 2008
- Platforms
- DSNintendo DS
- IGDB
- 3.7/103 ratings
- Playlogs
- No ratings yet
Genre
Themes
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Releases
- Nintendo DSAug 17, 2008
Player perspectives
- Bird view / Isometric
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