Russian Roulette II: The Next Worlds

IGDB0.0/10PlaylogsShooterReleased: Mar 26, 1999Logos

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About This Game

Russian Roulette II: The Next Worlds is a 3D shooter and sequel to Russian Roulette. In the game you have to, again, unite six planets through the activation of galactic portals. Each of the planets features a completely different theme, ranging from prehistoric, to medieval and futuristic. You can move around the worlds freely, both on foot or using the various vehicles available to you, including tanks, jeeps, space ships, or even live dragons or giant grasshoppers.

The world after nuclear war... The planet is covered with radioactive dust, acid clouds have clothed the sky. Lost towns are lying in ruins. Those who survived the War have split into two hostile groups. Tired of war atrocities, not content with the life of blood, vice, and fear, honest civilians work hard to bring back the times of peace and happiness. Merciless and wild death-hunters oppose them. A dying old man, the father of our hero, reveals to his son the secret of a mysterious installation standing in the deserved park. The legend says that it's a portal built up by an ancient civilization who disappeared a long time ago. The portal is able to transfer a man to another world located in a different dimension or on another planet. The old man gives him a medallion that is the key to the portal. Unfortunately the portal was stripped of its important parts by fellows ignorant of its true essence. Thus to make it possible to to activate the portal, one has to return all stolen crystals. But the old man himself proved to be too weak and cowardly to find out whether it's all true. So our hero, having got to learn the mystery of both portal and medallion, dares to activate the weird device and leaves to seek for other worlds, more peaceful and prosperous.

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Game Info

Developer
Logos
Release Date
Mar 26, 1999
Platforms
  • PC (Microsoft Windows)
IGDB
0.0/10
Playlogs
No ratings yet

Genre

Shooter

Themes

ActionScience fiction

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Releases

  • PC (Microsoft Windows)Mar 26, 1999

Player perspectives

  • First person

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