Game Engines

Engines with games in the catalog. Search to find an engine, then browse its games.

1,253 game engines · Page 3 of 27

BBGI/EthornellBBKEngineBOOMTeamTNT's DOOM engine. Perhaps the most influential in the source port realm, it fixed many bugs remaining in the original engine as well as adding many new features considered essential today, including scrolling any surface, conveyor belts, translucent/water effects and extended dehacked support.BBREWBBRenderBRender (abbreviation of "Blazing Renderer") is a development toolkit and a realtime 3D graphics engine for computer games, simulators, and graphic tools. It was developed and licensed by Argonaut Software. The engine supports Intel's MMX instruction set and Windows, MS-DOS, and PlayStation platforms. Support for 3D hardware graphics accelerator cards was added. It was released as free and open-source software under the MIT License on 3 May 2022.BBTZBYONDBuild Your Own Net Dream BYOND is the premier community for making and playing online multiplayer games. As a player, enjoy hundreds of games created by our community, by people just like you. As a developer, make your own indie sensation with an easy-to-learn language, built-in online support, tools for developers, and plenty of articles and tutorials. And did we mention it's all free?BBabel engineBBabylonJSBanjo's BackpackA modding tool for Banjo-Kazooie.BapalonBapalon is a SOUP-like room creation tool inspired by the obscure Japanese art-game SOUP With it you can create your own small walkable spaces that link together to showcase different art, atmospheres, and music. Think of it as a digital museum creation tool. It is designed to be as easy to use as possible so that even those with no gamedev or programming experience can create rooms with it. It's as easy as placing image and audio files into a folder and editing a tiny text file. All you need to bring is your own creativity and curiosity.BBattleCoreBBeam Next GenerationBBeard+RazorBBedrock EngineBBeelzebubBBemani PC Type 4BBemani PC Type 5BBemani Python 2BBemani System 573 AnalogBBemani System 573 DigitalBBepuPhysicsBevy EngineA refreshingly simple data-driven game engine built in Rust. Free and Open Source Forever!BBibby RPG EngineBBigBangBigWorldBBigWorld TechnologyBBipsiBipsi is a tool for making small games where a character explores a world and interacts with its inhabitants.BBitSquidBBitsyBitsy is a web-based "little editor for little games or worlds" featuring limited color palettes and a small pixel canvas.BBitsy 3DBizarre Engine 2Power-Up the simplicity with Bizarre Engine 2Black Desert EnginePearl Abyss created the "Black Desert" engine specifically for Black Desert Online, to handle the fast rendering required for its seamless world and large-scale castle sieges.BBlack Hawk engineBBlack Ice Mod: AdvancedBBlack Sun EngineBBlackspace EngineBBlam! EngineBBlazing RendererBlender Game EngineThe Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender, but support for it was dropped in 2019, with the release of Blender 2.8. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.Blitz3DBlitz BASIC is a programming language made by New Zealand–based developer Mark Sibly, derived from BASIC. The languages are game-programming oriented, but are often found general-purpose enough to be used for most types of application. The first iteration of the Blitz language was created for the Amiga platform and published by the Australian firm Memory and Storage Technology. Blitz BASIC 2 was published several years later in 1993 by Acid Software. Following the demise of the Amiga as a commercially viable platform, the Blitz BASIC 2 source code was released to the Amiga community. Development continues to this day under the name AmiBlitz. Idigicon published BlitzBasic for Windows in October 2000, including a built-in API for performing basic 2D graphics and audio operations. BlitzBasic is often synonymously referred to as Blitz2D. The first iteration of the Blitz language was created for the Amiga platform and published by the Australian firm Memory and Storage Technology. Returning to New Zealand, Blitz BASIC 2 was published several years later (around 1993 according this press release [3]) by Acid Software, a local Amiga game publisher. Since then, Blitz compilers have been released on several platforms. Following the demise of the Amiga as a commercially viable platform, the Blitz BASIC 2 source code was released to the Amiga community. Development continues to this day under the name AmiBlitz. Idigicon published BlitzBasic for Microsoft Windows in October 2000. The language included a built-in API for performing basic 2D graphics and audio operations. Following the release of Blitz3D, BlitzBasic is often synonymously referred to as Blitz2D.BBlitzMaxBBlooMooBlooMoo Engine (formerly Piklib) is an Aidem Media's internal engine, which runs most of the company's games from 2001-2007. BlooMoo was written in C++ and uses the DirectX library. It is responsible for the game display, animation and sound. It is also used to interpret the scripting language, which contains the main game logic and board descriptions.BBluepoint EngineBBlukpast (homebrew)BBomberman EngineBox2DA 2D Physics Engine for GamesBBreakGOLD